![]() As a franchise with more than 20 years of history, we had a responsibility to our fans to not only deliver a game that feels like a true SOULCALIBUR game, but also to exceed their expectations content and quality-wise. ![]() "After SOULCALIBUR V, it took us quite a long time to release another main entry in the series. To learn more about how Bandai Namco delivered such a fan favorite, we interviewed SOULCALIBUR VI producer Motohiro Okubo.įrom the beginning, Bandai Namco set out to develop the best SOULCALIBUR they could, which is no small task considering the franchise has released many beloved iterations over the past several decades. For many, it’s the best SOULCALIBUR yet, and the project was made possible in part by Unreal Engine 4. With revamped, modern graphics and a fighting system that is as deep as it is accessible, it's no surprise that the recently released SOULCALIBUR VI has garnered rave reviews. By Jimmy Thang The SOULCALIBUR series has long been one of the most respected fighting game franchises in the industry.
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